![Dnd 5e shillelagh](https://loka.nahovitsyn.com/18.jpg)
There are, of course, some Cantrips that are either completely useless or are so niche that they’re not worth using one of your few Cantrip slots on them. In this case, it can potentially be an enormous one. Granting a character more value in their action economy is always a buff.
#DND 5E SHILLELAGH FREE#
This is because most spellcasting classes don’t have a reliable use of their Bonus action so it’s essentially free real estate. Giving a Cantrip a cast time of 1 Bonus action ensures that it can be used whenever the spellcaster desires. This is the key here, a Cantrip that has a cast time of 1 Bonus action should exist solely for flavor, or to give the caster a new, unique use of their action for a short time. They’re not going to do much of anything on their own. Simply put, both Cantrips are there to set up the subsequent turns’ actions. There’s no healing or crowd control involved in either of these Cantrips. They provide some utility in that they give the wielder a way to bypass resistances to nonmagical weapon damage, but that’s about it. While you can immediately deal damage with the weapon by making a weapon attack with your action after using one of these spells, it’s not a direct damage-dealing Cantrip. For the record, this is basically the maximum duration of any given combat encounter in D&D 5e. Both Shillelagh and Magic Stone change a nonmagical item or weapon into a magical weapon for a minute. The two official Bonus action Cantrips in 5e set a distinct pattern. Now is it worth using up one of your few Cantrips to pick up Magic Stone? Probably not, but it seems at least balanced to me despite it being super niche. It’s a quick way for multiple people to bypass resistances.
![dnd 5e shillelagh dnd 5e shillelagh](https://i.stack.imgur.com/biRw0.png)
This is nice if you’re fighting a slower flying creature and a frontline character doesn’t have a ranged weapon, or if the party is engaged with a creature that’s resistant to nonmagical bludgeoning, piercing and slashing damage. You can also allow your friends to use these pebbles to attack creatures. They’re considered to be magical weapons and have a range of 60 ft.
#DND 5E SHILLELAGH MOD#
The caster uses their Bonus action to create three magical pebbles that deal 1d6 + Spell Mod damage. Magic Stone is pretty underwhelming in my opinion, but it’s got its uses. Keep in mind too that both a club and a quarterstaff are one-handed weapons, so you can have a shield equipped while all of this is going on! Magic Stone It also doesn’t require concentration meaning you can still lay down a Moonbeamwhile you go smacking creatures upside the head with your magical tree trunk. This transformation is not permanent, but it lasts an entire minute. It also turns your weapon into a magical weapon which will allow it to bypass damage resistances to nonmagical bludgeoning damage.
![dnd 5e shillelagh dnd 5e shillelagh](https://www.dungeonsolvers.com/wp-content/uploads/2019/08/druid_with_plant_minions_by_thegryph-750x430.jpg)
Shillelagh buffs your weapon’s one-handed damage from 1d4 (2.5) in the case of a club or 1d6 (3.5) for a quarterstaff to 1d8 (4.5) which is already a pretty solid bonus. Well, if you’re a cleric with Magic Initiate (Druid) or a level dip into druid, but that’s beside the point. Have you ever wanted to be a warrior druid? Have you ever wanted to be a frontline tanky cleric that can deal increased melee weapon damage? Shillelagh is just the Cantrip for you. I’m starting to see the appeal of druids. I wouldn’t say that they’re bad in the slightest, but they’re niche in the sense that you’ve built your character in a specific way to utilize these Cantrips.Īt least that’s the case for Shillelagh in my opinion. Understandably, they’re super, super niche since, you know, they’re a Cantrip that has a 1 Bonus action cast time. There are two of them, Shillelagh from the PHB and Magic Stone from the Elemental Evil supplement. There are a couple of Bonus action Cantrips in 5e right now. Join me as well dive into yet another look at the action economy and how spellcasters don’t need more of it! Current Design Examples Well, it’s time to talk a lot about our old friend, the action economy. I’ve seen so many D&D Wiki-level homebrew Bonus action spells, but none have made it into the actual game.
![dnd 5e shillelagh dnd 5e shillelagh](https://i.redd.it/b2a8ecxji6j11.jpg)
For example, a Cantrip that’s a ranged Help action that’s cast as a bonus action onto an ally.Īs I selected this Cantrip I started to think about why D&D 5e has so few Cantrips that are cast with a Bonus action. There are a fair number of Cantrips in Hyperlanes that are cast using a Bonus action. The power level of Cantrips and spells (tricks & gambits) are another potential issue. Primarily with the formatting of the PDF. I do have to say though, it’s got its issues. I was skeptical at first since many 5e conversions are mediocre at best, but that’s not going to outweigh my one chance to play again.įor the record, the system is honestly fun so far, though we’re barely even a session into the campaign. It’s essentially a 5e adaptation for Sci-Fi. This topic came to me as I was making my space cleric for a Hyperlanes campaign the other day.
![Dnd 5e shillelagh](https://loka.nahovitsyn.com/18.jpg)